ADLENGINE BUILD 1.1.55.2/a NOW LIVE!
ADLENGINE BUILD 1.1.55.2/a NOW LIVE!
2 SEPTEMBER - LORD SHARPE
Another big update, includes a better example starting level, the fantasy mud from the tutorial. You can launch the old one: load oldgame.adlengine
BIG CHANGES:
You can now buy / sell objects:
A room can be made into a shop:
room is a shop
OR demoted to a regular room:
room is not a shop
You need to set an owner of the room:
owner is bob
To buy or sell an item, the item must have a currency assigned: i.e.
treasure.currency = gold
And a value given: i.e.
treasure.value = 100
IF BUYING you need to have enough of the matching currency.
To Buy:
buy sword
IF SELLING the room needs an owner, the owner needs to be in the room and the owner must have enough of the matching currency available to buy it.
To Sell:
sell rope
When building objects for sale in shops, build them as static objects that cant be taken. i.e.
build sword
build rope
This prevents anyone taking them. The player will automatically take the item when its bought.
IMPORTANT NOTICES:
A) when steam updates it will overwrite files in the folder, make sure you keep files backed up elsewhere so you can plug in custom images / sounds etc again.
B) when using the query command it is best practise to use it to call a stored script or simple commands
i.e.
?strength=100:do liftitem!narrate you cant lift it.
C) when setting parameters of objects first focus on the object, then do the setting i.e.
focus sword
sword.damage = 10
Also make sure you back up game.adlengine and any other important files or you will lose any progress made.
NEW COMMANDS:
small info
medium info
big info
large info
Sets the size of the message bar font.
red info
green info
blue info
white info
black info
grey info
Sets the colour of the message bar font.
clear info
Clears the message bar.
info-1
Deletes the furthest character from the right of the message bar.
info / info space
Renders a space to the message bar at the bottom of the screen.
info
i.e. info You are feeling unwell.
Renders to the message bar at the bottom of the screen.
write / write space
Renders a space to the text queue.
write
i.e. write The door slammed shut.
Similar to the Narrate command but doesn't include the ' ' s
clear ticker
Clears any text currently queued to be rendered.
save
Saves game data to the hard drive (more user-friendly thand dl)
FIXES:
FIX: typed commands were wiping when commands were being performed, i.e. using event timers.
FIX: player location data is now stored correctly.
FIX: player moves to last saved location on reload.
Get ADLENGINE - Roleplay / Text Adventure Engine
ADLENGINE - Roleplay / Text Adventure Engine
No longer in development.
Status | Canceled |
Author | Liam Twose @ #PitchYaGame |
Genre | Role Playing, Interactive Fiction |
Tags | cyoa, Game engine, MMORPG, Multiplayer, Story Rich, text-adventure, Text based |
Languages | German, English, Spanish; Castilian, French, Italian, Russian |
Accessibility | Color-blind friendly, Subtitles, High-contrast, Blind friendly |
More posts
- Early look at new in-built Map Editor...Jan 11, 2019
- Adlengine - v1.1.61.X - Major changes afootJan 05, 2019
- In the meantime...Dec 23, 2018
- Full Rewrite coming in 2019Dec 12, 2018
- ADLENGINE: Using The In Built EditorMar 11, 2018
- 1.1.60.7 - CYOA / THEME / ADVANCED FILTER COMMANDSFeb 28, 2018
- 1.1.60.6 - Release NotesFeb 26, 2018
- ADLENGINE v1.1.55.3a NOW LIVE - LETS GET DYNAMIC!Sep 28, 2017
- ADLENGINE PATCH (NOW 1.1.55.2o) - MAJOR EXITS FIX + QUICK MAP EDITOR + EDIT COMM...Sep 10, 2017
- EDIT DATA COMMANDS: Coming In Next VersionSep 09, 2017
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