ADLENGINE - Roleplay / Text Adventure Engine
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Devlog
- January 11, 2019 by Liam Twose @ #PitchYaGame#map editor, #text adventure, #adlengine, #adliberum engine, #gamedev, #indiedevAs part of the bid to get adlengine out of early access in 2019 we're working on an official in-built suite of tools to aid development using #adlengine in-line with bringing it to a more learnable st... Continue reading
- December 12, 2018 by Liam Twose @ #PitchYaGame#adlengine, #roleplaying, #text adventureApologies for the really long period of down time, life unfortunately has a real nasty habit of getting in the way at times. Looking forward to a kinder, more productive 2019. Plus with the original s... Continue reading
- September 28, 2017 by Liam Twose @ #PitchYaGame#gamedev, #indiedev, #rpg, #interactivefiction, #intfictionADLENGINE v1.1.55.3a NOW LIVE - LETS GET DYNAMIC! 28 SEPTEMBER - LORD SHARPE Another big update bringing some cool new functionality to #ADLENGINE that increases both the control you have over the en... Continue reading